I am extremely sorry for the unexpected delay on the update.
This is completely my fault and I feel terribly stupid for HOW this happened:
Andi and Herbert informed me a week ago, that they need to finish & test some API paths before we can put this live (We have reworked the remote viewer, but it still needs a proper permission system, so that guest players don't need an account to access the viewer).
I should have been alerted back then, but I felt safe, because we would still have one week and a couple of days if something takes longer than expected.
I somehow managed to completely ignore my calendar and now he is taking revenge on me:
a) We are having an internal two-days workshop this week.
Simple logic failed me here: If EVERYONE from the team is on the workshop, then NO-ONE will be able to do the final testings, let alone the update.
b) We have a public holiday in Austria this Thursday and people will be out of office.
c) We are on a convention this Saturday and need to prep some things for that on Friday.
No matter how much I tried to shift things - I can't help it:
We will have to delay the update. And before I start communicating any further dates - the team and I have agreed to doublecheck everything tomorrow morning before I will announce the new date.
If I would have been more diligent on my planning, I would have seen this on time and would have never communicated that date in the first place. Or at least I would have posted an early warning last week. But all of this hit me like truck today and all I can do is apologize!
I promise that I will pay closer attention to my calendar in the future!